![]() ![]() ![]() ![]() This crystal incapacitates Pierce and forces the squad to retreat. The Iraqi bunker is infested with mutated humans and wildlife (referred to collectively as Xenos) created by an alien crystal found in the bunker. They are accompanied by the head of an elite science team, Doctor Noa Weis. Story Captain Aeran Pierce and the rest of his Echo Squad are sent to investigate a supposed weapons bunker in in 2003. The Deathmatch mode, as well as the rest of the online portion of the game has a maximum number of 10 players. It allows the teams to attempt to control each of the level's territories while trying to capture one another. Reborn are different and unique from other games. The multiplayer features modes such as, Team Deathmatch, Siege, and Human VS. The player can exit the vehicle at any time to collect items, investigate buildings, or man the Humvee's mounted machine gun. The game also features several vehicle sections, where the player must drive a civilian van or military cross-country to reach a location, while dealing with enemy attacks. At high morale, squadmates fight much more effectively and can survive more damage, while at low morale they contribute much less to firefights, and are incapacitated much more easily. The game also features a morale system, where squad morale increases as the player kills enemies or scores headshots, and decreases as the player takes damage or as squadmates are injured or incapacitated. Squadmates cannot be killed, and will only be knocked out for a brief period after taking a certain amount of damage. Squad commands are given with a single button the commands are context sensitive based on what the player points the cursor. Squadmates can be ordered to move on a location, concentrate their fire on a specific enemy, man a mounted turret, or set explosive charges on certain items. For almost the entire game, the player will have a team of two squadmates accompanying them. One of the main features of the game is squad tactics. The game does not feature the ability to lean around corners. The game's main weapon, the, has a that can be aimed through for zooming in on distant targets. The game also features the ability to use grenades and melee attacks. The game features six different weapons, though only two can be carried at the same time. It uses a regenerating health system additionally the player's character can absorb relatively large amounts of gunfire before dying. Gameplay BlackSite: Area 51 features standard gameplay. ![]()
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